PC Update (02.03.2019): Optimizations, Balancing, Purges, new VOIP and so much more. Thank you community!

Posted on March 2nd, 2019 06:57 AM EST
PC Exiles, hello!

The day is here and we’re not only bringing you a substantial number of fixes and quality of life updates, we’ve also added new types of Purges, a new world boss and have done several balancing passes on NPCs and crafting costs. Balancing is an ongoing process and we’re very interested to hear your feedback about these changes. There are many more balancing changes coming to make the game more challenging but also more smooth going from a newborn exiles to a full grown Survivor. As a lvl 60 veteran, you now also have a way to add additional feat points!

For our role-playing community, and everyone else who likes to use in-game chat, we added a completely new VOIP System including mouth animation. There are also a few small goodies for those players who like to create their own stories and like to have a few more non combat or building things to do in game.

Several Quality of Life Changes should make builders’ lives easier! All you carpenters, woodworkers, engineers and architects out there, let us know what you think. Much like with the balancing, this is not to say that we’re done, more improvements are to follow.

One thing of note:
We decided to disable the new building optimization for now. The issue we were trying to address to get the patch out is a cause of this new optimization. We are confident that we can fix this relatively soon and then patch the optimization back in. We made this decision so we can get this patch into your hands faster and get much needed improvements and fixes out.


A huge part of these improvements are direct results of your input and feedback. You are important and we hear and see you.

So thank you so very much for being part of the Conan Exiles community. Please keep your input and feedback coming as we are always interested in hearing your thoughts and appreciate constructive feedback. Together we can improve on all aspects of Conan Exiles.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed. The Dev Kit will be available with this patch for our modding community.


New content and balancing

  • New NPC camps have been added to the game world, and certain areas are more populated, see details below.
  • Human NPC progression across the factions has been increased in difficulty.
  • Human T4 Loot-pools have been adjusted to provide better rewards
  • Monster/Animal difficulty curve has been adjusted to better conform with the intended difficulty-bands. Certain monsters are more challenging to fight
  • Many animals and monsters may now spawn as “Elite” versions of themselves
  • NPC equipment has been adjusted
  • Crafting and killing gives more experience points overall
  • See below for more details:
  • Fragments of Power have been added. These will grant 10 extra feat points per use. You need to be level 60 in order to use a fragment. These extra feat-points do not disappear when resetting points or when using the Yellow Lotus Potion or Potion of Natural Learning. There is also no cap on how many feat points you can add through fragments.
  • Thralls and pets no longer use the hunger system to stay alive. Instead, their life is terminated if no member of the clan to which they belong to, has logged into the game for two weeks (official servers). This is tied to the server setting for maximum decay time. Thralls still do gain buffs from eating food
  • New Crafting Station: Dismantling Bench. This bench allows you to dismantle specific placeables, building pieces, weapons and armors. Not everything is supposed to be dismantled. We’ll let you experiment!

Roleplaying Updates
  • Players can now write their own biography for their characters in the STATS/ tab. There is an option to make the biography public, private or clan-only. You can find this setting under the GAMEPLAY/ heading. Please not that you currently cannot change Biography Access option. This will be fixed in the future.
  • After placing the “Note” item, it’s now possible to actually write on them. Picking up the note again will remove any text written on it.
  • New Feat: Boneshaper - this feat allows the crafting of dice that function in the same way as the /Dice chat command. The stack of dice determine how many dice are rolled. Dice come in 4,6,8,10,12 and 20 sided variants
  • You can now see where your fellow clan-members are on the map!

New and Improved VOIP
With this patch we’re rolling out our new and improved VOIP system, which should make using in-game voice chat significantly better. We hope our roleplaying community enjoys these improvements.

Together with the overall improvement of our VOIP system, we also added mouth animations triggered while using the ingame VOIP.

Additions to Purges
  • A number of additional purges have been added in order to increase the variety of them - amongst others Vanir Hunters, Bandits, Jhebbal Sag Disciples, Snakes, Yetis, Alchemists, Crocodiles and Rocknoses
  • The Purge is an important aspect of the game’s PvE content. While it’s been working on a technical level, it hasn’t hit the mark from a gameplay perspective and has been confusing a lot of players. We have rewritten several parts of the Purge to improve the core mechanics and make it a more reliable threat.
  • The Purge should now happen more reliably and Purge enemies should no longer be naked. The Purge meter should fill as intended. You should also reliably be able to knock out NPCs and not halt the Purge in its tracks.

New World Content
Introducing a new world-boss - the Black Yeti. It can be found southeast of the volcano, and in the mountains north-northeast of the Mounds of the Dead. There are no legendary chests near these bosses, although when killed, it drops a key as other world bosses do. In addition, a new purge containing yetis and the Black Yeti as a purge boss can now spawn in the northern area of the map.



Unnamed City Revamp
As detailed during our previous Conan Exiles stream , we’ve revamped the Unnamed City area to provide more loot and more challenges to players. This includes adding in 8 new named bosses, several minibosses, legendary armor pieces and new legendary weapons.

Bosses in the Unnamed City will also drop Fragments of Power, special items you can exchange somewhere in the Unnamed City. (See under new additions for more information)

The idea is to make the Unnamed City more challenging and enjoyable to play, and to give players a reason to travel to the city for loot and other goodies.

Picking Up Crafting Stations and storage containers
It’s now possible to return crafting stations and storage containers to your inventory through the radial-menu. This change does not affect Altars, Wheels of Pain or Animal Pens. If there are items in the crafting station inventory, those items will appear in a loot bag on the ground. In the future we aim to make it so the inventory is automatically transferred to your inventory


  • Updated the Purge to be more reliable
  • Improved VOIP with moving mouth animation.
  • Exploit fixes to prevent Undermeshing. Many more exploit fixes in the notes below.
  • You can now see where your fellow clan-members are on the map!
  • T2 and T3 building pieces now yield XP as intended
  • Increased Stack Sizes for Wood, branches, Stone and Plant Fiber
  • Bearer NPCs will now supply materials when killed
  • Reduced damage for the 2h Spears’ first two heavy attacks, and increased damage for the two last attacks.
  • Significant balancing overhaul (see more below)
  • Objects in NPC camps such as campfires, log benches, etc, are no longer destructible in order to conserve memory. Loot-chests can still be destroyed
  • Fixed a number of crashes
  • Fixed an issue which caused needless lag on death
  • Elevators now bring unconscious NPCs with them
  • The Ymir altar should no longer shift its positioning when upgraded to its final tier
  • Crafting religious armors should now produce the same amount of religious tokens. One full armor-set (regardless of amount of pieces) will yield a total of 5 zeals
  • Fixed an issue where NPCs, thralls and pets moved into water-volumes and immediately got stuck and refused to move
  • Fixed an issue with the Votaries of Skelos, Lost Tribe, Lemurian, Black Hand Pirates and the Heirs of the North purge data, which would cause a number of the bosses/artisans part of those purges not to spawn
  • The damage output for Avatars have been adjusted. All avatars (except for Jhebbal Sag) have had their damage adjusted upwards to be more on par with Jhebbal Sag #beastmode
  • Fixed an issue where Camels who are following would run up to players and get them stuck
  • Westwall prisoners should no longer act aggressively towards players, which in turn caused the nearby locals to become aggressive as well
  • Tweaked the Map room so it should now be easier to place
  • The Ritual of Protection (domes) should now disappear when the altar it was summoned from is destroyed
  • Fixed a number of issues relating to building pieces ending up connecting at the wrong locations
  • For Players over lvl 60 it is possible to add more feat points by using newly added Fragments of Power
  • Added a Dismantling Bench to gain back materials from certain items.


  • Fixed a number of locations where it was possible to gain access to the area under the world in order to build unassailable bases (Undermeshing fixes) - Please report any locations we may have missed
  • The Thrall Pot has had it’s placement checkbox increased to more accurately reflect its size to prevent placing it on top of players/self and get stuck. This should also prevent players from getting beneath the ground mesh
  • NPCs that are not thralls do not consume thrown weapons anymore and you cannot loot the weapons they throw
  • Fixed an exploit pertaining to infinite stamina for sprinting
  • Fixed an issue where players were able to instantly kill other players by jumping on them #stoptheplumber.
  • Fixed an exploit where it was possible to deal damage to players and buildings outside of PVP-enabled times.
  • Fixed an issue where it was possible to gain unlimited oxygen
  • Fixed an issue where fire created by a combination of orbs would damage players on unintended situations
  • Fixed an issue where players could walk underwater

  • Increased performance by reducing streaming distance for gameplay levels. Note for modders: The contents of your maps may need to be updated
  • Objects in NPC camps such as campfires, log benches, etc, are no longer destructible in order to conserve memory. Loot-chests can still be destroyed
  • Fixed a number of crashes
  • Fixed an issue which caused needless lag on death

  • Fragments of Power can now be consumed and will grant 10 extra feat points. You need to be level 60 in order to do so. These extra feat-points do not disappear when resetting points or when using the Yellow Lotus Potion or Potion of Natural Learning. There is also no cap on how many additional feat points you can add through those fragments.
  • Modders now have access to a map called “photoshoot_map” in the maps/ folder, from where renders can be grabbed using depth-pass filtering to produce high-res screenshots
  • The Black Hand Pirates have learned how to tame Panthers and now use them as pets
  • Additional monsters have been added to the Swamp; specifically - semi-giant snakes can now be found in some of the areas there
  • Snakes have taken to the areas around the Oasis in the desert. #warm-n-cozy
  • Introduced a new world-boss - the Black Yeti. It can be found southeast of the volcano, and in the mountains north-northeast of the Mounds of the Dead. There are no legendary chests near these bosses, although when killed, it drops a key as other world bosses do. In addition, a new purge containing yetis and the Black Yeti as a purge boss can now spawn in the northern area of the map
  • Small groups of Desert Salamanders have made their way into the areas southwest and southeast of the savannah
  • Relic Hunter Scouts have set up forward scouting positions north of Sepermeru towards the Savannah
  • The White Dragon east of the Volcano has had a litter of White Baby Dragons. #blessed
  • Added a number of Iron Nodes north of Sepermeru
  • New Crafting Station: The long-awaited Improved Carpenter’s bench - this station works in the exact same fashion as the regular Carpenters bench but has an upgraded visual and more inventory space
  • Modders now have access to an additional 10 Map-levels for use in mods, named “Camps-Mod-011” through “Camps-Mod-020”
  • Players can now write their own biography for their characters in the STATS/ tab. There is an option to make the biography public, private or clan-only. You can find this setting under the GAMEPLAY/ heading
  • After placing the “Note” item, it’s now possible to actually write on them. Picking up the note again will remove any text written on it.
  • New Feat: Boneshaper - this feat allows the crafting of dice that function in the same way as the /Dice chat command. The stack of dice determine how many dice are rolled. Dice come in 4,6,8,10,12 and 20 sided variants
  • You can now see where your fellow clan-members are on the map!
  • It’s now possible to return crafting stations to your inventory through the radial-menu. This change does not affect Altars, Wheels of Pain or Animal Pens. If there are items in the crafting station inventory, those items will appear in a loot bag on the ground. In the future we aim to make it so the inventory is automatically transferred to your inventory
  • Thralls no longer use the hunger system to keep them alive. Instead, their life is terminated once a member of the clan to which they belong to has not logged into the game for two weeks (official servers). This is tied to the server setting for maximum decay time. Thralls still do gain buffs from eating food
  • New Crafting station : Dismantling bench. This bench allows you to dismantle placeables, building pieces, weapons and armors
  • For modders - there is now new configurators for CraftingQueue components: CraftTimeMultiplier and CraftResultMultiplier. CraftTimeMultiplier allows you control base crafting-time per station instead of/in addition to thralls. CraftResultMultiplier multiplies the output of the crafting stations (as the name implies)
  • Added user interface to let players rate servers. This is currently non-functional, but will be activated in a future patch.
  • A tombstone appears now on your death, marking the spot in which you died and making it easier to retrieve your inventory.
  • Added a new set of health-bars to differentiate elite and boss enemies from the rest

Please find the full patch notes on our official forums[forums.funcom.com] as they were too big to be posted complete here on steam.
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