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Weekly Community Newsletter: Quick Status Update
Posted on November 14th, 2018 11:03 AM EST
We’ll be recapping the Halloween event, talking about some bug fixes, and tell you how you can help us decide what to work on next.
We’re trying to avoid letting the board get too flooded with bugs and issues, so you won’t see everything that’s currently under active development. If a specific bug is not on the list it might still be on our radar, but it hasn’t come up as frequently in community discussions compared to the others.
As you can see, we have internal fixed for several community critical bugs already, like Starmetal Shells not cracking properly and players getting trapped inside rhino meshes. Please remember to upvote bugs you think we should be tackling next.
We hope this Trello board will help keep you updated on the goings on at the studio and the status of community reported issues.
Certain things weren’t working as intended, the muted color palette and dark light made things difficult to see, and some players also reported eyestrain and headaches due to the blue and purple lighting. Un-patching the Halloween content also took longer than we would have liked, especially on consoles, and we would like to once again acknowledge and apologize for the frustrations this has caused.
We've gotten a lot of feedback from the community during and after the event, both positive and negative, and we’re taking valuable lessons away from how we implemented and executed this event. Things will be different if we do other events in the future. All three platforms have now been patched and we will continue to our regularly scheduled patches and hotfixes.
That's it for this week!