Conan Exiles Update 24 – Explore The Dark and Mysterious Dregs

Update 24 for Conan Exiles has been released on Steam with a new dungeon, the Dregs, and several bugs and exploit fixes.

TL;DR (Patch Highlights)
  • NEW CONTENT: Added a new dungeon "The Dregs"
  • Re-enabled the hammer secondary attack
  • Disabled 2H spear secondary attack
  • Further tweaks to NPC camps (especially capitals) to allow them to respawn even if players have built close by
  • Binding to a bedroll now respawns player correctly on death
  • Upgrading foundations no longer destroys placeables on them
  • Fixed a case where stackable items (arrows) in a container would disappear on server restart
  • Fixed a client crash when having a thrall in your inventory and attempting to dye an armor piece
  • EXPLOIT FIX: It is no longer possible to build floating buildings which lack the necessary stability
  • EXPLOIT FIX: Fixed a case where you could duplicate Avatars
  • EXPLOIT FIX: Fixed armor duplication on unconcious bodies
  • Imps, ostriches and other non-humanoids no longer go bonkers if you hit them with a truncheon
  • Fixed some cases of disappearing items
  • The True Names of gods will now decay within 48 hours
  • Fixed problems with the character legs during attack, crouch and gathering animations
  • If you put stackable items (arrows) in a container and restart the server stacksize should no longer be set to 1

New dungeon
  • NEW CONTENT
    Added "The Dregs" which is a level 10-20 group encounter, soloable at level 30+
  • Added new recipes which can be obtained from exploring the new dungeon
  • Added new armor and melee weapons recipes
  • Added new ranged ammunition recipes
  • Added new consumables recipes
  • All reptiles now drop reptile hide
  • Added several chests of different tiers to the dungeon

General Bug Fixes and Improvements
  • EXPLOIT FIX: Fixed a case where you could duplicate Avatars
    Fixed a client crash when having a thrall in your inventory and attempting to dye an armor piece
  • Lootbags now properly allow you to add to a stack during looting
  • Equipped items can now also show tooltips
  • Overlapping structure pieces can no longer be made to float
  • Stability now propagates correctly across pillars. Lowest pillars support higher pillar
  • Upgrading foundations no longer destroys placeables on them
  • Fixed some cases of disappearing items
  • Fixed invisible collision on Blacksmith's Benches
  • Blacksmith Benches no longer play audio if no thrall is present
  • Imps, ostriches and other non-humanoids no longer go bonkers if you hit them with a truncheon
  • Trophies and wall lanterns can be placed correctly on walls
  • Fixed a client crash if you died with a thrall in your inventory
  • It is no longer possible to summon an Avatar while in mid air
  • The True Names of gods will now decay within 48 hours
  • Binding to a bedroll now respawns player correctly on death
  • EXPLOIT FIX: Fixed armor duplication on unconcious bodies
  • If you put stackable items (arrows) in a container and restart then stacksize should no longer be set to 1
  • Explosive Jars no longer cause dmg if structural dmg is disabled
  • Yellow Lotus Potions no longer duplicate if moving out of render range

Balance and Gameplay Fixes
  • NPCs in camps should ignore land claim system
  • Lootbags no longer give shelter
  • Interaction System now selects objects closest to center of the screen
  • Disabled 2H spear secondary attack
  • Re-enabled the hammer secondary attack
  • It should now be easier to interact with loot bags dropped on trebuchet foundations
  • Thrall armorers (especially tier 3 and 4) now have more recipes
  • Trebuchet can no longer inflict damage to structures during PvP and PvE time restrictions
  • Added warning notification before you start to take damage from hunger or thirst

Visual Improvements
  • Fixed problems with the character legs during attack, crouch and gathering animations
  • Fixed several trees which looked like they had underwater animations in the distance
  • NPCs (and Hyenas in particular) should no longer shake/move when attacking in close proximity to another NPC
  • Fixed certain building pieces disappearing at long range
  • NPCs now animate correctly at distance on local play

Performance and Tech Fixes
  • Disabled moonlight during day
  • Fixed a server crash when attacking indestructible structures with Avatars

Text and Localization
  • Added tooltip to server settings panel
  • Additional localization for RU, PL and BR translations

Character creation
  • Added better descriptions to the gods
  • Various GUI and text fixes
  • Fixed problems with color picker for eyes

Known issues
  • Bloom on ghost textures are currently broken, making them appear much too bright
Posted on April 6th, 2017 06:02 PM EST